Sep 14, 2005 As the Burnout series has always pushed consoles as much as Criterion could flex them, and with great results indeed, it was to be expected that Burnout Legends wouldn't be a 100% perfect.
Get the following amount of money in Crash mode to unlock the corresponding Heavyweight vehicle. Unlock Heavy Pick-Up: Get $1,000,000 in Crash mode Unlock 4WD Racer: Get $2,000,000 in Crash mode Unlock SUV Deluxe: Get $5,000,000 in Crash mode Unlock 4WD Heavy-Duty: Get $10,000,000 in Crash mode Unlock B-Team Van: Get $15,000,000 in Crash mode Unlock Delivery Truck: Get $20,000,000 in Crash mode Unlock Tractor Cab: Get $30,000,000 in Crash mode Unlock Longnose Cab: Get $50,000,000 in Crash mode Unlock City Bus: Get $70,000,000 in Crash mode Unlock Trash Truck: Get $90,000,000 in Crash mode.
Unlock Compact series (varies from each UMD disk) Randome Compact Collector: Awarded for Gold in Silver Lake Eliminator. Compact Cop: Awarded for Bronze in Silver Lake or Airport T1 & T2 Pursuit. Dominator Compact: Awarded at 10,000 Burnout Points. Tuned Compact: Awarded for 5 Gold Medals. Legend Compact: Awarded for Gold in Interstate Loop Legend face-off. Gangster Legend: Awarded for Gold in Palma Bay Legend face-off. Assassin Compact: Awarded at 15 Takedowns.
Unlock Muscle series (varies from each UMD disk) Tuned Muscle: Awarded for 20 Gold Medals. Assassin Muscle: Awarded at 30 Takedowns. Randome Muscle collector: Awarded for Gold in Harbour Town Eliminator Muscle Cop: Awarded for Bronze in Harbour Town or Sunrise Valley Pursuit.
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Classic Legend: Awarded for Gold in Big Sure Shore Legend face-off. Legend J-Muscle: Awarded for Gold in Airport 1 + 2 Legend face-off. Dominator Muscle: Awarded at 25,000 Burnout Points. Unlock Assassin series Assassin Compact: Get 15 Takedowns. Assassin Muscle: Get 30 Takedowns. Assassin Coupe: Get 60 Takedowns. Assassin Sports: Get 100 Takedowns.
Assassin Super: Get 150 Takedowns. Unlock Special Vehicles - Play through the game on World Tour. Gangster Boss: Get Gold in all Race events. Cop Racer: Get Gold in all Pursuit events. Firetruck: Get Gold on all Crash Events.
Burnout is coming at us on multiple fronts this year. Not only is there Burnout Revenge on PlayStation 2 and Xbox, there's also Burnout Legends on the PSP. Seeing as every other game on the PSP seems to be a racer of some sort, another one to add to the collection might not seem all that appealing, but Legends might just be the racing title to own on the PSP this year.
There's nothing new in Burnout Legends. The game throws together tracks, cars and game modes from the first three games in the series, making a bumper edition PSP version.
So you'll find the usual race modes and the increasingly popular crash mode, plus pursuit makes a return after being dropped in Burnout 3. All in all, there's a lot to do in Burnout Legends. With content from three of the best racing games home consoles have seen, how well the game played on the handheld was always going to be the key to success. It seems that Criterion can do no wrong, as the PSP handles the game brilliantly.
Control with the analogue stick is excellent and the screen is sharp enough to make seeing oncoming traffic no more difficult than it is on the console versions. There have been a number of concessions made to get the game onto the handheld though.
The famous motion blur that has graced every previous version of the game has been cut back so much that it is barely visible. This does mean that the initial selection of cars feel a little slower than you'd like, but the higher end models still exhibit the speed that fans of the series will be expecting. It isn't as thrilling as playing the game on a console, but it's the best sense of speed currently available on the PSP. Vehicles and crashes have also lost some of their flare in the port. On home consoles the cars had a brilliant sheen to them and when they crashed they would deform, windows would shatter and the car would look pretty different depending on how it was crashed. In Legends the cars are modelled well, but don't have the same sheen, and crashes do less visible damage to cars, and often deform in the same way each time you crash. It still looks great, just not as great as the admittedly stunning console versions.
These visual alterations don't make the game any less fun to play, though, and Criterion have still created the best looking racer on the system. There's plenty of traffic on screen and colours are just as vibrant as they were on the console versions. The game's frame rate isn't the 60fps loveliness that fans may be used to, but it's fairly consistent and only those who insist on 60fps in racers will object. Bara dilo ke song hndi.